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Shoot Em: Godot Edition

Shoot Em: Godot Edition

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Devlog

  • 5th dev log
    July 06, 2026 by Desic
    i believe i now have the general layout for how the base game should be on version 0.15, now i need to start working on enemy ai being able to go around solid walls so map variation can exist... Continue reading
  • 4th Dev Log
    July 06, 2026 by Desic
    so i now have the game set up to add another map, but at the time of writing this, i need to fix the game over round counter, itll show the highest round, but doesnt show the rounds survived in that g... Continue reading
  • Funny Mode!
    June 29, 2026 by Desic
    This newest update added something ive been wanting for a long while, sound effects! if you enable Funny Mode in settings, youll figure out quickly whats new... Continue reading
  • Third Devlog
    June 23, 2026 by Desic
    The game has had its 8th (full) update and i feel i can really make it into a much bigger project, i will soon be adding different guns, perhaps for when you get to a certain amount of points, thats n... Continue reading
  • Second Devlog
    June 12, 2026 by Desic
    Im deciding whether i should add the knife feature to this game, it made my original game so easy, but it feels like theres something missing without it. i will be frequently patching the game with li... Continue reading
  • First Devlog
    June 11, 2026 by Desic
    Shoot Em was always a very simple game on Scratch, i couldnt do much with it past what i show in this build here, what i want to do is build upon this base game for a while until its something thats a... Continue reading
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