A downloadable game for Windows and Linux

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Tab for Scoreboard, Esc for Pause Menu, Left Click and Space for Shoot, WASD for movement.

Shoot Em was an extremely simple game on scratch i made to try to learn that engine, you can go play it and see for yourself, scratch has limitations you just cant get around, which is why i started learning about Godot, and recreated my test game in the new engine! my current plans are to make it into a round based top down shooter with different weapons and maps.

Version 0.01 of the game had everything you see here, but the resolution wasnt ever set to match what i had the base resolution at, so basically any resolution bigger or smaller than 1080p wasnt playable. 

Version 0.02 was the update that fixed that issue. 

Version 0.03 fixed save files never being cleared, and the clear high score button is added in settings if you need it.

Version 0.04 fixed how the splash text looked, and also fixed the game being able to pause at anytime, making the game look to have frozen, but you just paused the game, its fixed now. (micro patch, made the player face forward so it looks better visually)

Version 0.05 was an update that added the player sprite changing when taking damage or gaining health

Version 0.05b added the high score counter in the settings menu that updates if you clear it. 

Version 0.06 updated enemy ai and fixed how bullets work, making the collision always seamless with an enemy or a wall. 


64 Bit Windows is the most likely guaranteed to work seamlessly, i havent tested the 32 bit windows one, (which will likely not be patched as frequently as the 64 bit and linux releases) but i have launched the linux port on my steam deck and it works perfectly with that lower resolution screen, and on linux.

as a given, i use no ai art, code or writing in any of my work.

Updated 1 hour ago
Published 1 day ago
StatusIn development
PlatformsWindows, Linux
AuthorDesic
GenreShooter
Tags2D, No AI, Pixel Art, Singleplayer
ContentNo generative AI was used

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Click download now to get access to the following files:

ShootEm.exe 99 MB
ShootEm.x86_64 67 MB
ShootEm32bit(legacy).exe 112 MB

Development log

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